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The undisputed king of close-quarters PvP. The Stitcher fires light ammo at a blistering rate, melting targets at point-blank range faster than almost anything in the game. Common rarity and light ammo availability make it the most reliable CQB weapon every single raid. Nerfed in the Shrouded Sky update (damage 8 → 6.5, headshot multiplier 2.5 → 1.75, increased dispersion).
Damage × fire rate stat
20 rounds × 6.5
Base weapon, no attachments
| Shield | Shots | One magazine? |
|---|---|---|
| Light Shield (75 HP) | 12 | Yes |
| Medium Shield (125 HP) | 20 | Yes |
| Heavy Shield (200 HP) | 31 | No — needs a reload |
At 6.5 damage per shot, the Stitcher strips a Light Shield in 12 shots and a Heavy Shield in 31. Breaking a Heavy Shield takes more than the 20-round magazine holds, so plan on reloading mid-duel or opening with a different weapon.
Among the 3 smgs in ARC Raiders, the Stitcher ranks 3rd for DPS and 1st for damage per shot. Its closest performance rivals are Canto (369 DPS) and Bobcat (400 DPS).
The Stitcher is a common smg in ARC Raiders, currently rated S-Tier tier in the current weapon meta (Frozen Trail 2.0 Update). With 6.5 damage per shot and a fire rate stat of 45.3, it puts out 294 DPS — placing it in the upper-mid range for sustained damage output. The 20-round magazine and 1.6s reload window mean you should be conscious of mag dumps but can usually finish a 1v1 before reloading.
Recoil sits at 48/100, which makes the Stitcher demanding — full-auto only at close range; tap-fire at distance to stay accurate. Effective range tops out around 42.1/100, so the Stitcher excels in medium-range fights — open courtyards, Spaceport runways, and Buried City rooftops. It feeds on light ammo (40% armor penetration), so it punches through Heavy shields and lets you contest armored Raiders directly.
For ARC Raiders players asking where to find the Stitcher, the most reliable spawns are at Common spawns across all zones, Blue Gate indoor areas, Buried City underground tunnels. If RNG isn't on your side, you can also craft the Stitcher at the Default Workbench (Level 1) using 8× Metal Parts, 4× Rubber Parts. No blueprint required, so you can craft it as soon as you unlock the workbench level.Best paired with shields and augments that complement its aggressive close-range pressure. For a side-by-side comparison against the rest of the ARC Raiders weapon roster, see our weapon tier list.