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A 3-round burst assault rifle with tight groupings and reliable damage. The Arpeggio rewards rhythmic trigger timing with deadly accurate bursts that can drop targets at medium range before they can react.
While the magazine lasts
Including the 2.2s reload — 98% lower
30 rounds × 10
| Shield | Shots | Time | One magazine? |
|---|---|---|---|
| Light Shield (75 HP) | 8 | 22.95s | Yes |
| Medium Shield (125 HP) | 13 | 39.34s | Yes |
| Heavy Shield (200 HP) | 20 | 62.30s | Yes |
At 10 damage per shot and 18.3 RPM, the Arpeggio strips a Light Shield in 8 shots (22.95s) and a Heavy Shield in 20. A full 30-round magazine covers even a Heavy Shield, so you can commit to the fight without a reload window.
Factoring the 2.2s reload in, real damage output settles at 3 sustained DPS — 98% below the 183 burst figure. That is a steep fall-off, so this weapon rewards landing its damage in one magazine and swapping rather than reloading under fire.
Among the 5 assault rifles in ARC Raiders, the Arpeggio ranks 5th for DPS and 3rd for damage per shot. Its closest performance rivals are Kettle (221 DPS), Rattler (300 DPS) and Tempest (440 DPS).
The Arpeggio is a uncommon assault rifle in ARC Raiders, currently rated C-Tier tier in the Nomadic Envoys patch 1.29.0 weapon meta. With 10 damage per shot and a fire rate of 18.3 RPM, it puts out 183 DPS — placing it in a balanced damage bracket suitable for most fights. The 30-round magazine and 2.2s reload window mean you can sustain fire through extended engagements without committing to a reload mid-fight.
Recoil sits at 28/100, which makes the Arpeggio manageable with short controlled bursts and a steady left hand. Effective range tops out around 65/100, so the Arpeggio excels in medium-range fights — open courtyards, Spaceport runways, and Buried City rooftops. It feeds on medium ammo (42.5% armor penetration), so it punches through Heavy shields and lets you contest armored Raiders directly.
For ARC Raiders players asking where to find the Arpeggio, the most reliable spawns are at Buried City weapon crates, Spaceport supply rooms, Blue Gate mid-tier loot areas. If RNG isn't on your side, you can also craft the Arpeggio at the Gunsmith (Level 2) using 2× Adv. Mechanical Components, 3× Medium Gun Parts, 5× Wires. No blueprint required, so you can craft it as soon as you unlock the workbench level.Best paired with shields and augments that complement its long-range scoped playstyle. For a side-by-side comparison against the rest of the ARC Raiders weapon roster, see our weapon tier list.